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A Couple Graphics Books 02 December 2002, 5:12PM

I received a copy of Geometric Tools for Computer Graphics (ISBN 1558605940) recently, the new book by Philip J. Schneider and David Eberly. So far its looking like a remarkable desk reference. It covers a huge selection of 2D and 3D problems, including distance calculations, intersections, a variety of computational geometry topics, and plenty more. The joy is having them all in one place, with nice diagrams and explanations for easy reference. Like most good books, Geometric Tools isn't a step-by-step or how-to, its simply a massive, well-organized collection of handy material.

Aside from Real-time Rendering (ISBN 1568811829), the only other graphics book that has lasted more than a little while on my desk is the Computer Graphics Handbook: Geometry and Mathematics (ISBN 0831110023), by Michael E. Mortenson. Again, not a how-to, but rather a straight-forward reference book with problems/solutions clearly outlined. Its a little outdated in its organization compared to some of the more comprehensive books coming out, but still a very handy reference. Well, it looks like Geometric Tools might be taking its place for now, which I suppose is actually good timing given that my copy of CGH is falling apart at the spine and filled to the margins with notes and drawings.






Complete List Of Journal Updates:
  • Auto-Terrain Texturing (15 November 2004, 12:27PM)
  • On Orientation Interfaces (14 November 2004, 7:30PM)
  • Basic Terrain Generation (10 November 2004, 4:39AM)
  • Engine Tool Interface (07 November 2004, 2:37AM)
  • Render Buffer Ranges (02 November 2004, 5:15AM)
  • wxWidgets GUI Toolkit (29 October 2004, 2:31AM)
  • Generic Rendering Interfaces (27 October 2004, 6:55PM)
  • Source Documentation with Doxygen (25 October 2004, 6:34PM)
  • Signs of Life? (25 October 2004, 5:14PM)
  • Key Value Scripts (08 November 2003, 4:32PM)
  • Octrees for Potential Colliders (01 November 2003, 4:09PM)
  • Flexporter and Game Levels (31 October 2003, 12:14PM)
  • New Project and More Updates (31 October 2003, 6:14AM)
  • HSL Color Space (07 May 2003, 6:14AM)
  • A Couple Graphics Books (02 December 2002, 5:12PM)
  • Texture Detail Using Colored Triangles (02 November 2002, 3:26AM)
  • Voxel Mesh Creation and Rendering (27 October 2002, 11:30AM)
  • Development Journal (25 October 2002, 10:57AM)



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