kurt miller's homepage
( My development journal and homepage has moved to a new system here: kurtm.flipcode.com )

New Project and More Updates 31 October 2003, 6:14AM

I've started work on a new game project for my company. I can't really reveal many details about it yet, but its of a much larger scale than my previous games. I'm currently in the early development phases, so I've been experimenting around with a lot of ideas. I expect to update this journal more often in the near future with things I'm working on.






Complete List Of Journal Updates:
  • Auto-Terrain Texturing (15 November 2004, 12:27PM)
  • On Orientation Interfaces (14 November 2004, 7:30PM)
  • Basic Terrain Generation (10 November 2004, 4:39AM)
  • Engine Tool Interface (07 November 2004, 2:37AM)
  • Render Buffer Ranges (02 November 2004, 5:15AM)
  • wxWidgets GUI Toolkit (29 October 2004, 2:31AM)
  • Generic Rendering Interfaces (27 October 2004, 6:55PM)
  • Source Documentation with Doxygen (25 October 2004, 6:34PM)
  • Signs of Life? (25 October 2004, 5:14PM)
  • Key Value Scripts (08 November 2003, 4:32PM)
  • Octrees for Potential Colliders (01 November 2003, 4:09PM)
  • Flexporter and Game Levels (31 October 2003, 12:14PM)
  • New Project and More Updates (31 October 2003, 6:14AM)
  • HSL Color Space (07 May 2003, 6:14AM)
  • A Couple Graphics Books (02 December 2002, 5:12PM)
  • Texture Detail Using Colored Triangles (02 November 2002, 3:26AM)
  • Voxel Mesh Creation and Rendering (27 October 2002, 11:30AM)
  • Development Journal (25 October 2002, 10:57AM)



  • Site Contents Copyright (c) 2002-2004 Kurt Miller. Please do not reprint this jibberish anywhere.