| New Project and More Updates |
31 October 2003, 6:14AM |
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I've started work on a new game project for my company. I can't really reveal many details
about it yet, but its of a much larger scale than my previous games. I'm currently in the early
development phases, so I've been experimenting around with a lot of ideas. I expect to update this
journal more often in the near future with things I'm working on.
Complete List Of Journal Updates:
Auto-Terrain Texturing (15 November 2004, 12:27PM)
On Orientation Interfaces (14 November 2004, 7:30PM)
Basic Terrain Generation (10 November 2004, 4:39AM)
Engine Tool Interface (07 November 2004, 2:37AM)
Render Buffer Ranges (02 November 2004, 5:15AM)
wxWidgets GUI Toolkit (29 October 2004, 2:31AM)
Generic Rendering Interfaces (27 October 2004, 6:55PM)
Source Documentation with Doxygen (25 October 2004, 6:34PM)
Signs of Life? (25 October 2004, 5:14PM)
Key Value Scripts (08 November 2003, 4:32PM)
Octrees for Potential Colliders (01 November 2003, 4:09PM)
Flexporter and Game Levels (31 October 2003, 12:14PM)
New Project and More Updates (31 October 2003, 6:14AM)
HSL Color Space (07 May 2003, 6:14AM)
A Couple Graphics Books (02 December 2002, 5:12PM)
Texture Detail Using Colored Triangles (02 November 2002, 3:26AM)
Voxel Mesh Creation and Rendering (27 October 2002, 11:30AM)
Development Journal (25 October 2002, 10:57AM)
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