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intro: the grain engine is an experimental 3D engine that I'm developing independently to implement and work with several well known real-time 3D graphics techniques as well as to explore and develop various "new" ideas i have. grain is not a game. nor will it likely ever be "finished". its a testbed, a tool if you will, for my research. it may evolve into more than this eventually.


the grain engine - an experiment in 3D technology.
copyright (C) 1999 kurt miller.
  Screenshots
April 2001
  • 04/22/2001 - GUI System Skin Editor
  • 04/22/2001 - GUI System Resource Editor

  • April 2000
  • 04/16/2000 - Sky System Screenshot
  • 04/14/2000 - Scalable Geometry Preview Shot
  • 04/14/2000 - New Level Editor Screenshot

  • January 2000
  • 01/25/2000 - Lightmap Utility
  • 01/17/2000 - Octrees "In Action"
  • 01/15/2000 - Early Engine Screenshot 01

  • November 1999
  • 11/09/1999 - Miscellaneous Engine Tools

  • Miscellaneous
  • Engine Level Editor (In The Works)









  • copyright (c) 1999 kurt miller. all rights reserved.